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First, we lets go through how to initially set up your grid. Upon opening the program you will see the first two tabs on the left menu are Hotkey Grid and Learn Hotkey Grid. These grids can be the template for the hotkeys for all the units and buildings. In order to change a hotkey for a selected box, all you do is double click it and then select the new hotkey.

The top 8 icons in the Hotkey Grid coincide with the regular commands for units as well as the build commands for buildings.
    
Remember this when initially setting up your hotkeys (although later I will explain how change their position for your liking). The top for stand for Move, Stop, Hold, Attack. While the four under it represent Patrol, Attribute Bonus and Set Hero Ability.
When initially checking out the menu for Warkeys, you'll see...

A - This is where you go to save your config, open your config, make a new config or close the program.
B - Here is where you can edit some of the settings of the program
C - This is where you can run the Inventory Remapper (see the AutoWarkey tutorial) as well as the Replay Centering Script (see replayscript)
D - This is where you can import your configs (see saveconfig)
E - This is where you can access the help, check for an update or read the about.
When exploring your Warkeys, you will see 4 buttons on the bottom, as well as, two check boxes to the right.


A quick overview of the buttons are as follows:
A - Align the hotkeys for all the units and buildings according to the grid, you have set up (see alignkeys or hotgrid)
B - Set the keys/strings/button positions to the default settings of the program (see defaultkeys)
C - Change the text color of the letters on your hotkeys ( see changecolor)
D - Save your current configuration to the CustomKeys.txt in your Warcraft III folder (see customkeysfinish)
E - Force the hotkeys to coincide with the preset grid (see forcegrid)
F - Hide the current Hotkeys for the grid or Edit the String for the selected hotkey (see hidehotkeys)
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